Third Era

- 3E 00
• King Xarga declares war on Vailand and Istor, starting the First War for the Reunification of the Kingdoms.

- 3E 15
• King Xarga is killed by Conquest for over-reaching the bounds of his Kingdom.

• The First War for the Reunification of the Kingdoms ends.

• The Blade of Kings is recovered by the Crier.

- 3E 77
• Banditry surges throughout the Lost Kingdom.

- 3E 109
• Pyrrim Senetath begins communing with priests through the Veil of Shadows.

- 3E 155
• Pelor disowns the Crier.

- 3E 335
• Ceres is born as the new True Chosen of Pelor.

• A dimensional rift opens up momentarily, pulling a number of creatures and people in from different realities.

- 3E 360
• Ceres becomes the new Archmage.

• Ceres discreetly reopens the Sorcerous Academy and begins searching for Pelor’s Chosen.

- 3E 410
• Ceres imprisons the Crier in the depth of the Academy’s dungeon.

- 3E 485
• Sigard adopts a new form of government and separates church from state. The Sigardian Parliament is created.

• Grand Priestess E’liah initiates the Second Sorcerous Inquisition in Vailand.

• The Di’Asiam Crime Family is created in Addersfield.

- 3E 492
• The Second Sorcerous Inquisition ends, with hundreds of Sorcerers, considered heretics, dead or captured by the Church.

- 3E 493
• The Syndicate is created. Syndicate agents convince the Church to relinquish custody of the imprisoned Sorcerers to their agency.

- 3E 495
• The Compendium Clandestine is uncovered beneath Saxondale. A new interest in technology and magic is reborn.

- 3E 496
• Vladimir Volkov loses his family to a nest of Vampires.

• Vladimir Volkov seizes Vandrel Scellarium’s notes on monsters and alternate creatures from the Compendium Clandestine, as well as Denalis’ scripts on Blood Magic.

• Vladimir Volkov creates the Rite of the Bloodhunters and forms the Order of the Ghostslayers.

- 3E 497
• Denalis’ schematics for Clockwork Machinery are recovered by the Sigardian Blacksmith’s Guild.

• Tenpenny is recovered by the Sigardian Blacksmith’s Guild.

- 3E 498
• The Clockwork Rifle is created.